A week of two patches

During this week we have released two new patches for Damnation City Of Death. Here is a summary what’s included in the patches (0.84 & 0.85).

Enemies

Zombie corpses now create correct particles when hit. Enemy attacks that happened without attack animation have been fixed. We’ve also made new hit reaction animations & sounds to zombies.

Put that thing away!

NPC

NPC characters now walk back to their position, if they were pushed by the player. NPC speech subtitles are now scaled better for different screen sizes. NPCs now turn to player if they talk. NPCs react when they take damage. They also can go to sleep at night. They need to be separately interacted when starting the conversation for missions.

Screenshots

Taking it easy

Controller

Controller navigation has been remade on main menu. Controller navigation is also improved in in-game menus. Load game menu can now be navigated with a controller.

Load game menu

UI

Fixed gas mask hud not disappearing when respawning. Updated in-game menu with new graphics and options. Load game menu is now scrollable for improved usability. You can now connect through Steam to a password protected game. Removed north pointer from compass and made the compass turn to north instead.

Interact menu

Screenshots